The Rifleman is good for hit-and-run tactics as well as general combat, as he has the highest health/speed ratio and his rifle deals high-enough damage at medium range as well as close range.
Damage Values Edit
- HP: 150
- Speed: 100
- Fires 10 close-formation pellets.
- Close range: 9 per pellet (90 total)
- Medium range: 6 per pellet (60 total)
- Far range: 3 per pellet (30 total)